DRIP THEORY
Where Real Ones Come To Cook
Build
{{ buildName }}
▾
Save build
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Saved builds
{{ b.name }}
{{ b.sub }}
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{{ totalGold }}
Reset
{{ authLabel }}
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{{ authSubtitle }}
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{{ champ.initial }}
{{ champ.name }}
{{ champ.title }}
{{ champ.role }} · {{ champ.resLabel }}
change ▸
Level
–
{{ level }}
+
ABILITIES
{{ ab.key }}
{{ ab.name }}
{{ ab.scale }}
{{ ab.dmg }}
{{ ab.dmgType }}
CD
{{ ab.cd }}
Cost
{{ ab.cost }}
RUNES
Edit ▸
{{ runes.pName }}
PRIMARY
{{ runes.keystone.initial }}
{{ runes.keystone.name }}
Keystone · click to change
{{ r.initial }}
{{ r.name }}
{{ runes.sName }}
SECONDARY
{{ r.initial }}
{{ r.name }}
{{ sh.name }}
INVENTORY
{{ filledCount }}/6
{{ s.initial }}
+
{{ s.badge }}
{{ s.name }}
Drag to reorder · drag from armory · click to edit
Consumables
{{ cn.name }}
{{ cn.count }}
{{ cn.cost }}
ARMORY
{{ f.label }}
{{ it.initial }}
{{ it.name }}
{{ it.cost }}
{{ it.statline }}
SCALE
VITAL STATISTICS
Health
+{{ hp.regen }}/s
{{ hp.cur }}
/ {{ hp.max }}
{{ mp.title }}
{{ mp.regen }}
{{ mp.cur }}
{{ mp.max }}
Auto Attack
{{ aad.bonus }}
{{ aad.cur }}
dmg / hit
Cooldown Reduc.
{{ tcdr.ah }}
{{ tcdr.cur }}
% total
{{ g.title }}
{{ r.label }}
{{ r.val }}
{{ r.unit }}
{{ r.label }}
{{ ln.k }}
{{ ln.v }}
{{ r.note }}
{{ modalTitle }}
✕
{{ c.initial }}
{{ c.name }}
{{ editAb.key }}
{{ editAb.name }}
{{ editAb.slot }}
{{ editAb.scale }}
Rank
{{ editAb.rank }}
/ {{ editAb.maxRank }}
{{ rb.n }}
Damage
{{ editAb.dmg }}
{{ editAb.dmgType }}
Cooldown
{{ editAb.cd }}s
Cost
{{ editAb.cost }}
{{ editStack.note }}
{{ editStack.unit }}
{{ editStack.val }}
{{ p.label }}
Current bonus:
{{ editStack.bonus }}
{{ editItem.initial }}
{{ editItem.name }}
{{ editItem.cost }} gold
{{ st.v }}
{{ st.k }}
{{ editItem.passive }}
{{ editItem.adjLabel }}
{{ editItem.adjVal }}
Grants:
{{ editItem.adjGrant }}
{{ editItem.derivedLabel }}
{{ editItem.derivedNote }}
{{ editItem.derivedVal }}
REPLACE
REMOVE
{{ it.initial }}
{{ it.name }}
{{ it.cost }}
{{ it.statline }}
{{ t.name }}
{{ runeModal.label }}
{{ o.initial }}
{{ o.name }}
{{ o.desc }}